New Passo a Passo Mapa Para The First Berserker: Khazan
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Embora desafiador para jogadores hardcore, os 2 níveis por dificuldade e a variedade por mecânicas por combate e habilidades tornam este game conseguível de modo a jogadores por todos ESTES níveis.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Isso nãeste foi reflexo único dos aumentos DE minhas habilidades ou dos melhores Aparelhamentos do protagonista, mas sim do game realmente ter ficado menos desafiador (ou Ainda mais justo) desse ponto em diante.
And if you don't like parrying or deflection? Each weapon has a whole skill section The First Berserker: Khazan dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
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Isso porque, apesar de deter propriedades como combates punitivos e de que dependem natural do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles não trazem Praticamente as ferramentas qual ajudam a dar personalidade ao game.
Moderno soulslike, Khazan reúne elementos qual deram certo na Classe e faz seu próprio suco — e um suco muito Porreiro de modo a se repetir
Utilizando 1 visual finesse cell shading qual imita 1 anime, este game se destaca através maneira saiba como usa seu sistema de habilidades de modo a atravessar ao jogador a sensaçãeste por qual este protagonista é poderoso.
Acompanhe a jornada por Khazan em Procura por vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo DNF.